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Some info:

	http://www.adobe.com/devnet/facebook

	http://developers.facebook.com/tools.php

	Rendering xfbml
	http://wiki.developers.facebook.com/index.php/XFBML#Rendering_XFBML	

	multi-friend-selector:
	http://wiki.developers.facebook.com/index.php/Multi_friend_selector
	http://wiki.developers.facebook.com/index.php/Fb:multi-friend-selector

	fbml test console
	http://www.somethingtoputhere.com/demo/xfbml_console/index.html

	Extended permissions
	http://wiki.developers.facebook.com/index.php/Extended_permissions


swf secret key

	"You don't, however, want to hard-code these values inside your SWF file; 
	SWF files can be decompiled using various software programs. Instead, you 
	should have your SWF file make a secure call to your server (using Flash Remoting 
	or an HTTP request) and retrieve the application secret key which you then pass 
	to the Action Script session class constructor and which is used to create the 
	signature variable required for calls to the Facebook server." 

xd_receiver.htm

	Should contain this link:
		<script src="http://static.ak.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script>
	Or for FB connect:
		<script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/XdCommReceiver.js" type="text/javascript"></script>


Add this in the _body_ of the page

	<script src="http://static.ak.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"/>

	* Note not the 'connect' version (?)

application tabs in business pages

		http://wiki.developers.facebook.com/index.php/New_Design_Tabbed_Profile
		Tab label max chars: 11
		Applications cannot use iframes on tabs. 

		For the best user experience, use a requirelogin link instead of redirecting back to the login page. 
		Use "requirelogin=true" in an <a> tag or any other tag.

		Besides enabling 'Installable to' in the Authentication settings, 
		you are also required to fill in 'Profile tab' in the Profiles settings.

		Of course also: authentication > authentication settings > installable to? > [x] facebook pages

		* Fucked up: Owner of an application is not allowed to add the tab for that application to a business page, 
		even if he is an administrator of that page. So another page administrator has to do it.

		* Go to app page. Under 'Info' tab in upper left, click "Add to my page" 
		and then you can add that app as a tab on the facebook page!

*

Not sure about this one

	<script type="text/javascript">
		FB_RequireFeatures(
			["CanvasUtil"],
			function(){
				 FB.XdComm.Server.init('/xd_receiver.htm');
				 FB.CanvasClient.startTimerToSizeToContent();
			}
		);
	</script>	


Authorizing applications
http://wiki.developers.facebook.com/index.php/Authorizing_Applications

	On the new Facebook profile, a user can begin interacting with your application immediately. You don't need 
	to have a user authorize your application as soon as the user visits your canvas page. A user authorizes an 
	application when the application presents a login screen where the user accepts the application's terms of 
	service and lets the application access his or her profile data. 

	Q: OK, so why should I require a user to authorize my application?
	A: If your application needs to access more user data, or you need to send the user notifications, for example, 
	you can prompt the user to authorize your application. To do this, include the requirelogin attribute in links 
	to your application, as in <a href="http://apps.facebook.com/mysmiley" requirelogin=1> Welcome to my app</a>. 
	This pops up a lightweight Ajax dialog, providing the user with a more seamless experience. 

	Q: What happens when a user authorizes my application?	
	A: Once the user authorizes the application, you can start sending application-to-user notifications 
	and publishing one line News Feed stories automatically. 	

	Q: How can I tell if a user has authorized my application?
	A: When the user authorizes your application, we'll ping your post-authorization URL (which you specify in 
	your application's settings). In addition, you can call users.isAppUser to get your answer. 	


"Publisher"

	There are two sets of these options available: one for when a user publishes to his or her own profile 
	(Self-Publish Text and Self-Publish Callback URL in your application's settings) and one for when a user 
	publishes to a friend's profile (Publish Text and Publish Callback URL in your application's settings).

Notifications.send
http://wiki.developers.facebook.com/index.php/Notifications.send

	Application-to-user notifications are sent on an application's behalf and do not require an active session. 
	The allocation for these is also available through admin.getAllocation. 

	Requests Vs. Notifications
	Requests are actions initiated by the user (such as invitations to install an application or play a game) 
	and appear on other users' request pages. You generate requests using fb:request-form. 

	... $facebook->api_client->notifications_send($uid, 'some info', 'app_to_user');

Stream.publish
http://wiki.developers.facebook.com/index.php/Stream.publish

	publishes a post into the stream on the user's or Facebook Page's Wall and News Feed. 
	This post also appears in the streams (News Feeds) of the user's friends' or Page's fans.

	Before your application can publish to the stream, the user or Page must grant your application 
	the publish_stream extended permission. If the user previously granted your application the permission 
	to publish short stories into the News Feed automatically, then you don't need to prompt for this 
	permission in order to call this method. 

Methods for publishing stuff to user profile

	Links.post

A way to force authorization on entry

	[a] The code

		<fb:if-is-app-user>  

			normal stuff

		<fb:else>  
			<fb:redirect url="http://www.facebook.com/login.php?api_key=XXXXXXXXXXX"/>  
		</fb:else> 
		</fb:if-is-app-user>

	[b] Application settings > Canvas > Post-Authorize Redirect URL = http://apps.facebook.com/my_app/

	[c] Bonus -- Also, in that redirect url, you can add a GET parameter "next=http://xxxx", which
		is where you go after _login_ (as opposed to authorization)


Misc

	If you're not logged in:

		If you go to an application page, it dumps you to the Facebook homepage/login page. That is the normal behavior.		
Page last modified on February 12, 2010, at 10:53 AM