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	<title>Comments on: Seam Carving in AS3, with source</title>
	<atom:link href="http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source/feed" rel="self" type="application/rss+xml" />
	<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source</link>
	<description>personal flash/actionscript work - lee felarca</description>
	<pubDate>Thu, 24 Jul 2008 01:11:39 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
		<item>
		<title>By: grabek</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-13433</link>
		<dc:creator>grabek</dc:creator>
		<pubDate>Sun, 29 Jun 2008 13:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-13433</guid>
		<description>AWESOME! Finally, someone is doing some real stuff with flash</description>
		<content:encoded><![CDATA[<p>AWESOME! Finally, someone is doing some real stuff with flash</p>
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	<item>
		<title>By: tim</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-12149</link>
		<dc:creator>tim</dc:creator>
		<pubDate>Fri, 23 May 2008 16:19:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-12149</guid>
		<description>thanks</description>
		<content:encoded><![CDATA[<p>thanks</p>
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	<item>
		<title>By: Br. Brick</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-568</link>
		<dc:creator>Br. Brick</dc:creator>
		<pubDate>Thu, 22 Nov 2007 16:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-568</guid>
		<description>Projectlinks gives a 404 - not found!</description>
		<content:encoded><![CDATA[<p>Projectlinks gives a 404 - not found!</p>
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		<title>By: Ian Hickman</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-525</link>
		<dc:creator>Ian Hickman</dc:creator>
		<pubDate>Fri, 16 Nov 2007 21:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-525</guid>
		<description>I just found the video - this seam carving lark is amazing!</description>
		<content:encoded><![CDATA[<p>I just found the video - this seam carving lark is amazing!</p>
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		<title>By: Will</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-339</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Sat, 29 Sep 2007 05:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-339</guid>
		<description>Check out rsizr.com for a full-featured Flash-based implementation of seam carving that lets you resize your own images, both in height and width simultaneously, in real time. (You can rescale and crop images too!)

http://rsizr.com/about/gallery/ for example images</description>
		<content:encoded><![CDATA[<p>Check out rsizr.com for a full-featured Flash-based implementation of seam carving that lets you resize your own images, both in height and width simultaneously, in real time. (You can rescale and crop images too!)</p>
<p><a href="http://rsizr.com/about/gallery/" rel="nofollow">http://rsizr.com/about/gallery/</a> for example images</p>
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	<item>
		<title>By: Orion the Hunter</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-269</link>
		<dc:creator>Orion the Hunter</dc:creator>
		<pubDate>Thu, 20 Sep 2007 01:04:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-269</guid>
		<description>Nice implementation of seam carving, one of the first.  The problem with geometric figures (lots of lines) is real, as people have pointed out.  I would like to see how it behaves for people pictures, though.</description>
		<content:encoded><![CDATA[<p>Nice implementation of seam carving, one of the first.  The problem with geometric figures (lots of lines) is real, as people have pointed out.  I would like to see how it behaves for people pictures, though.</p>
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	<item>
		<title>By: Tim Wintle</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-156</link>
		<dc:creator>Tim Wintle</dc:creator>
		<pubDate>Thu, 13 Sep 2007 13:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-156</guid>
		<description>Hi, I've also been doing a version of this, (but in python) - and I am trying to get the people who have done implementations together to compare the outputs on the same image- if you are interested email me, or see my blog. www.timwintle.co.uk</description>
		<content:encoded><![CDATA[<p>Hi, I&#8217;ve also been doing a version of this, (but in python) - and I am trying to get the people who have done implementations together to compare the outputs on the same image- if you are interested email me, or see my blog. <a href="http://www.timwintle.co.uk" rel="nofollow">http://www.timwintle.co.uk</a></p>
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	<item>
		<title>By: admin</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-101</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 05 Sep 2007 21:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-101</guid>
		<description>Hector,

I'm also seeing the same issues with straight edges. Mostly, I'm thinking it's intrinsic to the algorithm. Which is not to say there may not be an ingenious solution to the problem...

I've been wondering if the whole process could be 'anti-aliased' by scaling the image by 100% using a bicubic or bilinear filter, and then doing the seam carving from there. It would, of course, take 4 times as long...

Again, thanks for the writeup on your blog.

Lee</description>
		<content:encoded><![CDATA[<p>Hector,</p>
<p>I&#8217;m also seeing the same issues with straight edges. Mostly, I&#8217;m thinking it&#8217;s intrinsic to the algorithm. Which is not to say there may not be an ingenious solution to the problem&#8230;</p>
<p>I&#8217;ve been wondering if the whole process could be &#8216;anti-aliased&#8217; by scaling the image by 100% using a bicubic or bilinear filter, and then doing the seam carving from there. It would, of course, take 4 times as long&#8230;</p>
<p>Again, thanks for the writeup on your blog.</p>
<p>Lee</p>
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	<item>
		<title>By: Hector Yee</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-98</link>
		<dc:creator>Hector Yee</dc:creator>
		<pubDate>Wed, 05 Sep 2007 06:10:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-98</guid>
		<description>Nice implementation! Did you find the same problems with pictures with lots of straight edges? I found it worked fine when theres sky and bushes to delete but if its mainly buildings it seems to distort the edges too much.</description>
		<content:encoded><![CDATA[<p>Nice implementation! Did you find the same problems with pictures with lots of straight edges? I found it worked fine when theres sky and bushes to delete but if its mainly buildings it seems to distort the edges too much.</p>
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	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-87</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 03 Sep 2007 02:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/seam-carving-in-as3-with-source#comment-87</guid>
		<description>mojave,

I love the experiments section on your portfolio website.

Lee</description>
		<content:encoded><![CDATA[<p>mojave,</p>
<p>I love the experiments section on your portfolio website.</p>
<p>Lee</p>
]]></content:encoded>
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