Processing – Tentacle Bouquet

Cylinders shaped with randomized 3D cubic Bezier splines and sine waves. Later it would be nice to develop on the tentacle movement a good deal more with kinematics and possibly springs… And I agree, Robert Hodgins’ work is the shit (e.g.).
Coded in Java with the Processing library.

April 7th, 2009 at 10:57 am
Great work, and it runs in the browser! :-)
I’ve been playing with tentacles too — studying OpenFrameworks, OpenGL and GLSL. The latest is here: http://blog.omine.net/2009/04/04/audio-reactive-glsl-tentacles/
April 8th, 2009 at 12:45 am
Very nice, runs fine in the browser here, no worries
May 15th, 2009 at 7:37 am
Very interesting, …but scary! Looking forward to see where this is going!
January 6th, 2010 at 1:39 pm
wow! simply amazing! this is one of my favortes of your work.