Processing – Tentacle Bouquet

Cylinders shaped with randomized 3D cubic Bezier splines and sine waves. Later it would be nice to develop on the tentacle movement a good deal more with kinematics and possibly springs… And I agree, Robert Hodgins’ work is the shit (like here, for example).
Coded in Java with the Processing library.
Update 8/2010:
Alternate untextured version
Alternate untextured version

Great work, and it runs in the browser! :-)
I’ve been playing with tentacles too — studying OpenFrameworks, OpenGL and GLSL. The latest is here: http://blog.omine.net/2009/04/04/audio-reactive-glsl-tentacles/
Very nice, runs fine in the browser here, no worries
Very interesting, …but scary! Looking forward to see where this is going!
wow! simply amazing! this is one of my favortes of your work.