Particle Motion Study
A motion study using a simple “particle system” to create organic, flowing movement suggestive of tadpoles or sper|m. Particles gravitate towards each other based on mass and proximity.
Possible to-do’s could include adding… optimization (!); three dimensions; obstacles; collision detection; repulsion in addition to attraction; ‘environmental’ effects like wind or current; rules to govern particle life cycle…

July 3rd, 2007 at 1:04 pm
this is really sweet. and runs pretty well for no optimization. id like to see blur trails, and collisions that join multiple “sea men” lol.
July 5th, 2007 at 6:09 am
It would be cool if you could do some fireworks.
July 15th, 2007 at 6:41 pm
Once again Mr.Felarca you have done some good work. i look forward to what new things you will pump out for us to play with next
August 26th, 2007 at 9:04 am
awsome simply awsome, i need more information about this!
August 31st, 2007 at 11:26 pm
Superb Effect. We need more information about this effect. means full detials. How we make that type of effects.