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Particle Motion Study

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A motion study using a simple “particle system” to create organic, flowing movement suggestive of tadpoles or sper|m. Particles gravitate towards each other based on mass and proximity.

Possible to-do’s could include adding… optimization (!); three dimensions; obstacles; collision detection; repulsion in addition to attraction; ‘environmental’ effects like wind or current; rules to govern particle life cycle…

 

5 Responses to “Particle Motion Study”

  1. this is really sweet. and runs pretty well for no optimization. id like to see blur trails, and collisions that join multiple “sea men” lol.

  2. It would be cool if you could do some fireworks.

  3. kris says:

    Once again Mr.Felarca you have done some good work. i look forward to what new things you will pump out for us to play with next

  4. awsome simply awsome, i need more information about this!

  5. anil says:

    Superb Effect. We need more information about this effect. means full detials. How we make that type of effects.

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