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{zero point nine} personal experiments, etc.

Lee's Live Wallpaper Project

I started on this to do more with shaders and GLSL. My hope is that over time, I'll continue to add on to it with new ideas, etc.

This builds off learnings made thru the course of developing Aurora Timelapse and the other Live Data live wallpapers for the Google Pixel launch last year.

Written in Kotlin, of which I have no complaints. Uses (and requires) Open GLES 3.1.

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