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homescreen 3D – an OpenGL Android program launcher

Video demonstrating my first “experiment” with the Android Market. An answer to a question nobody asked, namely: “What if you made an Android program launcher in 3D?”

It was, to be frank, a gigantic pain in the ass coding the motion for this, since there seems to be no Tweener-like class written in Java (Java, not processing…). Anyone know of one?

Built using min3D.

 free version

 
 almost-free version

:T

6 Responses to “homescreen 3D – an OpenGL Android program launcher”

  1. @insan3:

    Hi, I´ve downloaded your app from the market, whenever I try to lauch it from my motodext clicq gives me the error “homescreen 3D could not be launched” any ideas :( ?

  2. admin:

    Hi, I’m not familiar with that error happening but I’d like to find out about it. I’ll email you. Thanks,
    Lee

  3. esedeerre:

    Wow, great, i´ll download it on my magic!!

  4. Pam:

    How do I uninstall this application?

  5. admin:

    Navigate to:
    Settings > Applications > Manage Applications > homescreen 3D > Uninstall

  6. Paul Schlichter:

    Hi Lee,

    I’m playing around with your engine and really like it :)
    Maybe this is a noob question (I’m new to Android development),
    but how do you implement touch events in a min3D scene?

    Best regards
    Paul

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