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	<title>Comments on: Complex Spotlight Shadow Caster for Papervision3D</title>
	<atom:link href="http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/</link>
	<description>lee felarca - personal work and findings</description>
	<lastBuildDate>Wed, 01 Feb 2012 05:54:23 +0000</lastBuildDate>
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	<item>
		<title>By: GuTs</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-4071</link>
		<dc:creator>GuTs</dc:creator>
		<pubDate>Tue, 31 May 2011 01:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-4071</guid>
		<description>I get this error message when I try to use it in one experiment I&#039;m doing now... I&#039;m using flash cs5 and papervision3d greatwhite...
1046: Type was not found or was not a compile-time constant: TriangleMesh3D.

Any ideas?</description>
		<content:encoded><![CDATA[<p>I get this error message when I try to use it in one experiment I&#8217;m doing now&#8230; I&#8217;m using flash cs5 and papervision3d greatwhite&#8230;<br />
1046: Type was not found or was not a compile-time constant: TriangleMesh3D.</p>
<p>Any ideas?</p>
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	<item>
		<title>By: vikrant</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-1098</link>
		<dc:creator>vikrant</dc:creator>
		<pubDate>Tue, 29 Dec 2009 21:18:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-1098</guid>
		<description>Hi All,
        I really like the shadow animation. Is it possible to use any other file type like .obj or .dae other than MD2 objects. I really need help with this. I would really appreciate if anyone has an idea about this.

Thanks,</description>
		<content:encoded><![CDATA[<p>Hi All,<br />
        I really like the shadow animation. Is it possible to use any other file type like .obj or .dae other than MD2 objects. I really need help with this. I would really appreciate if anyone has an idea about this.</p>
<p>Thanks,</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Iv</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-964</link>
		<dc:creator>Michael Iv</dc:creator>
		<pubDate>Thu, 01 Oct 2009 11:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-964</guid>
		<description>I see the common limitation of yours ShadowCaster and of Andy Zupko&#039;s is that VectorVision Text3D class in not supported . Is it possible that you one day make it compatible ?
Thanks</description>
		<content:encoded><![CDATA[<p>I see the common limitation of yours ShadowCaster and of Andy Zupko&#8217;s is that VectorVision Text3D class in not supported . Is it possible that you one day make it compatible ?<br />
Thanks</p>
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	</item>
	<item>
		<title>By: lync</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-686</link>
		<dc:creator>lync</dc:creator>
		<pubDate>Thu, 11 Jun 2009 04:31:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-686</guid>
		<description>baddly love the awful shadows!

ps:still i&#039;d like to know further about how to control a model :)</description>
		<content:encoded><![CDATA[<p>baddly love the awful shadows!</p>
<p>ps:still i&#8217;d like to know further about how to control a model :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wred</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-699</link>
		<dc:creator>Wred</dc:creator>
		<pubDate>Wed, 10 Jun 2009 17:21:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-699</guid>
		<description>Dude... that rocks!</description>
		<content:encoded><![CDATA[<p>Dude&#8230; that rocks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: George Profenza</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-698</link>
		<dc:creator>George Profenza</dc:creator>
		<pubDate>Wed, 10 Jun 2009 09:26:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-698</guid>
		<description>Amazing!</description>
		<content:encoded><![CDATA[<p>Amazing!</p>
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	<item>
		<title>By: David Bigelow</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-696</link>
		<dc:creator>David Bigelow</dc:creator>
		<pubDate>Tue, 09 Jun 2009 18:13:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-696</guid>
		<description>NICE -- One step closer..... :)</description>
		<content:encoded><![CDATA[<p>NICE &#8212; One step closer&#8230;.. :)</p>
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	</item>
	<item>
		<title>By: Miguel Kennedy</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-695</link>
		<dc:creator>Miguel Kennedy</dc:creator>
		<pubDate>Tue, 09 Jun 2009 17:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-695</guid>
		<description>Amazing work! I love it!

Thanks for this nice addition. Keep it up ;)</description>
		<content:encoded><![CDATA[<p>Amazing work! I love it!</p>
<p>Thanks for this nice addition. Keep it up ;)</p>
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	</item>
	<item>
		<title>By: cortex</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-683</link>
		<dc:creator>cortex</dc:creator>
		<pubDate>Tue, 09 Jun 2009 14:59:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-683</guid>
		<description>yeah!</description>
		<content:encoded><![CDATA[<p>yeah!</p>
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	</item>
	<item>
		<title>By: MrSteel</title>
		<link>http://www.zeropointnine.com/blog/complex-spotlight-shadow-caster-in-papervision3d/comment-page-1/#comment-694</link>
		<dc:creator>MrSteel</dc:creator>
		<pubDate>Tue, 09 Jun 2009 09:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/?p=366#comment-694</guid>
		<description>nice shadows man ! :)</description>
		<content:encoded><![CDATA[<p>nice shadows man ! :)</p>
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