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	<title>Comments on: A Papervision 2.0 alpha example</title>
	<atom:link href="http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/</link>
	<description>lee felarca - personal flash/actionscript work</description>
	<lastBuildDate>Wed, 01 Sep 2010 12:54:51 +0000</lastBuildDate>
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		<item>
		<title>By: admin</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-961</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 29 Sep 2009 16:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-961</guid>
		<description>@Mateusz, Thanks for letting me know. I&#039;ve updated the link. -Lee</description>
		<content:encoded><![CDATA[<p>@Mateusz, Thanks for letting me know. I&#8217;ve updated the link. -Lee</p>
]]></content:encoded>
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	<item>
		<title>By: Mateusz</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-960</link>
		<dc:creator>Mateusz</dc:creator>
		<pubDate>Tue, 29 Sep 2009 15:01:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-960</guid>
		<description>The source is a 404 could you please publish it again?</description>
		<content:encoded><![CDATA[<p>The source is a 404 could you please publish it again?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shuping</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-820</link>
		<dc:creator>shuping</dc:creator>
		<pubDate>Fri, 04 Sep 2009 02:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-820</guid>
		<description>Thanks for thw source!</description>
		<content:encoded><![CDATA[<p>Thanks for thw source!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: matt</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-818</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Fri, 04 Sep 2009 00:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-818</guid>
		<description>hmm, when I publish, I only see a gray screen,
any ideas?

thx
!m</description>
		<content:encoded><![CDATA[<p>hmm, when I publish, I only see a gray screen,<br />
any ideas?</p>
<p>thx<br />
!m</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lee</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-471</link>
		<dc:creator>Lee</dc:creator>
		<pubDate>Fri, 17 Apr 2009 02:45:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-471</guid>
		<description>Having only played with EnvMapMaterial superficially, I&#039;d also like some elaboration on this. :D

Lee</description>
		<content:encoded><![CDATA[<p>Having only played with EnvMapMaterial superficially, I&#8217;d also like some elaboration on this. :D</p>
<p>Lee</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcel van Duijn</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-473</link>
		<dc:creator>Marcel van Duijn</dc:creator>
		<pubDate>Mon, 13 Apr 2009 14:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-473</guid>
		<description>Hi,

I have been experimenting with this example and noticed something weird. The spheres with materials attached that are based on EnvMapMaterial have their lighting / material mirrored on their surface (as if there is a light source opposite the actual light source). The Flat- and Gouraud spheres behave as expected, but materials based on EnvMapMaterial show this fenomenon.

Papervisions&#039; EnvMapMaterial has a property .backenvmap. This property is utilized in EnvMapMaterial.drawTriangle but the implementation seems incorrect so that the backenvmap is actually never used???

The method seems to choose between the map to draw from (lightMap / backenvmap) based on the angle of the face with the light source. For angles &gt; 90 or  0){
                                useMap = _lightMap;
                        }else{
                                useMap = backenvmap;
                        }
                        graphics.beginBitmapFill( _lightMap, transformMatrix, false, false);
[/code]

Would this be an explanation for the fact that materials based on EnvMapMaterial show this &#039;undesired&#039;, at least by me,  side effect? As Im kind of a novice to PV I cant image that this wouldnt have been noticed yet...

Coudl someone confirm, or deny and explain?

Chrs</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I have been experimenting with this example and noticed something weird. The spheres with materials attached that are based on EnvMapMaterial have their lighting / material mirrored on their surface (as if there is a light source opposite the actual light source). The Flat- and Gouraud spheres behave as expected, but materials based on EnvMapMaterial show this fenomenon.</p>
<p>Papervisions&#8217; EnvMapMaterial has a property .backenvmap. This property is utilized in EnvMapMaterial.drawTriangle but the implementation seems incorrect so that the backenvmap is actually never used???</p>
<p>The method seems to choose between the map to draw from (lightMap / backenvmap) based on the angle of the face with the light source. For angles &gt; 90 or  0){<br />
                                useMap = _lightMap;<br />
                        }else{<br />
                                useMap = backenvmap;<br />
                        }<br />
                        graphics.beginBitmapFill( _lightMap, transformMatrix, false, false);<br />
[/code]</p>
<p>Would this be an explanation for the fact that materials based on EnvMapMaterial show this 'undesired', at least by me,  side effect? As Im kind of a novice to PV I cant image that this wouldnt have been noticed yet...</p>
<p>Coudl someone confirm, or deny and explain?</p>
<p>Chrs</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Edz Hye</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-470</link>
		<dc:creator>Edz Hye</dc:creator>
		<pubDate>Tue, 17 Mar 2009 01:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-470</guid>
		<description>thanks for the ideas, im beginning to learn codes</description>
		<content:encoded><![CDATA[<p>thanks for the ideas, im beginning to learn codes</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rake girl</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-472</link>
		<dc:creator>Rake girl</dc:creator>
		<pubDate>Fri, 09 Jan 2009 17:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-472</guid>
		<description>thanks for sharing the code...i&#039;m a java programmer and
i definitively have to take a look of that. i saw you imported a lot
of cool objets i&#039;ve never used or seen in my life</description>
		<content:encoded><![CDATA[<p>thanks for sharing the code&#8230;i&#8217;m a java programmer and<br />
i definitively have to take a look of that. i saw you imported a lot<br />
of cool objets i&#8217;ve never used or seen in my life</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: charles</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-469</link>
		<dc:creator>charles</dc:creator>
		<pubDate>Wed, 17 Dec 2008 16:53:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-469</guid>
		<description>I have a question about ShadedMaterial, why is there some black lines on the top of the sphere?
Can we remove it, how?</description>
		<content:encoded><![CDATA[<p>I have a question about ShadedMaterial, why is there some black lines on the top of the sphere?<br />
Can we remove it, how?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Justin</title>
		<link>http://www.zeropointnine.com/blog/a-papervision-20-alpha-example/comment-page-1/#comment-468</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Mon, 08 Sep 2008 20:59:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeropointnine.com/blog/a-papervision-20-alpha-example#comment-468</guid>
		<description>looks like the newest version of great white (pv2 beta) doesnt have &quot;FreeCamera3D&quot; but you can use find and replace to change the 3 instances to &quot;Camera3D&quot; and get the same results.</description>
		<content:encoded><![CDATA[<p>looks like the newest version of great white (pv2 beta) doesnt have &#8220;FreeCamera3D&#8221; but you can use find and replace to change the 3 instances to &#8220;Camera3D&#8221; and get the same results.</p>
]]></content:encoded>
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